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Charles Valek IV

Objective

To find a company that will best put to use my 2d illustration talent and artistic passion.

 Recent Projects

 

Current                                      Pagi Fashion, LLC        Beverly Hills, CA

Contract T-Shirt Designer

As side work, I have recently been working on t-shirt designs in Photoshop for an online apparel vendor (fashionmatador.com).

 

Ongoing

Freelance artist

    My passion as an artist is all encompassing. I’ve done everything from logos, to digital painting, to conceptualizing characters created by associates, and I’ve also done commission work.  Also, as an ongoing long-term project, I’ve been putting together art for an illustrated novel.

Oct 2009 – Dec 2009                 Evans Ave.                         Denver, CO

Contract Artist

Evans Avenue is the name for a side project I was working on for two people in the Denver area who were trying to break into the home décor business.  This involved creating humorous, highly stylized retro art in Adobe Illustrator.

Oct 2005 – Nov 2008                Blizzard Entertainment            Irvine, CA

QA Analyst

During my time as a tester at Blizzard, I have shipped two titles (Burning Crusade and Wrath of the Lich King), along with testing other projects during my time there.  One of the most enjoyable side projects at Blizzard that I did just before I left was for QA Engineering’s Logo contest. I was honored that they chose my logo as the winner.

2003 - 2005                             Storm Writers         Canyon Country, CA

Character Designer

My college internship involved creating character, weapon, and armor concept sketches for two (pen & paper) RPGs.  This also involved communication with the writers and fellow artists to keep updated on changes in lore and visuals.  Unfortunately, despite the project’s potential, it never made it to the publishing stage.                                    

 

Skills & Qualifications

§ Excellent digital painting skills with Photoshop CS3

§ Strong understanding of the human figure and color theory

§   Ability to carry ideas from conceptual phase to final piece

§ Extremely passionate about gaming

§   Diverse style capability, and highly self-motivated

Education

2000 - 2004                  Woodbury University                      Burbank, CA

Bachelor of Science / Animation

   As a graduate of Woodbury, I have studied many aspects of the animation field including character design, storyboarding, illustration, figure drawing and computer programs such as 3ds max and Photoshop.

References

Available upon request.