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Recent Projects
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2005 – 2008 Blizzard
Entertainment Irvine, CA
QA Analyst
For 3 years, I worked in QA
at Blizzard, and I have since enjoyed learning the many different aspects of
testing that go into games. I’ve shipped two titles (Burning Crusade and
Wrath of the Lich King), as well as worked on many other projects during my
time there. One of the most enjoyable side projects at Blizzard that I did
just before I left was for QA Engineering’s Logo contest. It was off-hours,
and I wasn’t paid for it, but it’s was an opportunity for me to do what I
love (and yes, my logo won).
2003 - 2005 Storm
Writers Canyon Country, CA
Character Designer
For Storm Writers, my job
involved creating character, weapon, and armor concept sketches for two (pen
& paper) RPGs. I would also communicate with the writers and my fellow
artists at group meetings to keep myself updated on changes in lore to keep
the visuals up to date.
Ongoing
Freelance artist
As an ongoing project
during my free time, I have made it my personal goal to jump at any reason
to create artwork, whether money is involved, or not. I’ve done everything
from logos, to digital painting, to conceptualizing characters that friends
have created, and I’ve also done commission work in the past.
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Education
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2000 - 2004 / Woodbury University / Burbank,
CA
Bachelor of Science / Animation
As a graduate of
Woodbury, I have studied many aspects of the animation field including
character design, storyboarding, figure drawing and computer programs such as
3ds max and Photoshop.
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