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Charles Valek IV

Objective

To find a company in which I can put my 2d illustration talent and passion for fantasy games to use.

 Recent Projects

 

Ongoing

Freelance artist

    As an ongoing project during my free time, I have made it my personal goal to jump at any reason to create artwork, whether money is involved, or not.  I’ve done everything from logos, to digital painting, to conceptualizing characters that friends have created, and I’ve also done commission work in the past.  In one of my most recent personal projects, I’ve been working on a nightmarish illustrated novel in the hopes of getting my art more widely recognized through publishing.

Oct 2009 – Dec 2009                 Evans Ave.                         Denver, CO

Contract Artist

Evans Avenue is the name for a side project I was working on for two people in the Denver area who were trying to break into the home décor business.  This involved creating humorous, highly stylized retro art in Adobe Illustrator.

Oct 2005 – Nov 2008                Blizzard Entertainment            Irvine, CA

QA Analyst

During my time as a tester at Blizzard, I’ve shipped two titles (Burning Crusade and Wrath of the Lich King), as well as worked on other projects during my time there.  One of the most enjoyable side projects at Blizzard that I did just before I left was for QA Engineering’s Logo contest.  It was off-hours, and I wasn’t paid for it, but it’s was an opportunity for me to do what I love (and yes, my logo won). 

2003 - 2005                             Storm Writers         Canyon Country, CA

Character Designer

This was my college internship which involved creating character, weapon, and armor concept sketches for two (pen & paper) RPGs.  I would also communicate with the writers and my fellow artists at group meetings to keep myself updated on changes in lore to keep the visuals up to date.  This unfortunately never made it to publishing stages, despite its potential.                                          

 

Skills & Qualifications

§ Excellent digital painting skills with Photoshop CS3

§ Strong understanding of the human figure and color theory

§   Ability to carry ideas from conceptual phase to final piece

§ Extremely passionate about gaming

§   Diverse style capability, and highly self-motivated

Education

2000 - 2004                  Woodbury University                      Burbank, CA

Bachelor of Science / Animation

   As a graduate of Woodbury, I have studied many aspects of the animation field including character design, storyboarding, illustration, figure drawing and computer programs such as 3ds max and Photoshop.

References

Available upon request.